This patch will go live on 1/30/18.
Servers will be down from 7:50 am PST for about 30 minutes.

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New Freelancer: Vonn
Vonn, the Scion of Ice, uses cybernetic enhancements to transform supercooled water into shields and lethal projectiles! Vonn is a ranged firepower with strong area effect damage and slowing effects.

Season 5 begins!
Like last season, each week will be themed around a Trust with alerts and mission rewards based around that trust.

Players will be awarded prestige points to spend on golden ability effects based on how high they ranked in Season 4. Ranked mode will start up again on 2/13. Vonn will be added to Ranked Mode as soon as Ranked Mode starts.

Mad Love is back!
Earn Mad Love loot matrixes from alerts, daily missions or purchase from the in game store from now until 2/20. Collect new skins for Celeste, Grey, Titus, Orion, and Quark. Mad Love skins and Emblems will be available for purchase with ISO between 2/20 and 2/27.

Celeste - Just a tweak to an overperforming mod.
  • Healing from the Mending Mists mod reduced to 6 from 10.
Grey - Grey’s damage has fallen off and who doesn’t love throwing out the drone?
  • Damage of Hawk Drone increased to 14/18 from 12/16.
Oz - Access to this ability more often should give Oz some additional flexibility
  • Cooldown of Photon Spray reduced to 2 from 3.
PuP - PuP’s signature ambush can be game changing, so we wanted it to be available slightly less often.
  • Cooldown of Prowl Protocol increased to 6 from 5.

We have updated every frontliner to do more damage, with a particular emphasis on their short range attacks. Getting in your targets face is now much more rewarding. Due to the change, some damage mods have been reduced or changed.

  • Damage of Whirling Blade increased to 28 from 24.
  • Damage of Rebounding Charge increased to 28 from 25.
  • Damage of Stand and Fight increased to 28 from 24.
Brynn - Brynn got buffs across most of the kit to increase her threat level.
  • Damage of Impale increased to 30 from 26.
  • Damage increase from Radamantium Reinforced reduced to 3 from 4.
  • Damage of Soaring Shield increased to 28 from 24.
  • Damage to secondary target from Ricoshield increased to 16 from 12.
  • Damage of Flight of the Valkyrie increased to 28 from 24 .
  • Damage of Spear of Hyperion increased to 37 from 35.
Garrison - Garrison and Titus can now find work as hybrid firepower characters.
  • Damage of Piston Punch increased to 30/25 from 26/18
  • Damage increase from One on One reduced from 4 to 3.
  • Haymaker now causes all targets hit to be dealt 30 damage, instead of 26.
  • Damage of Hand Cannon increased to 25/12 from 20/12.
  • Damage increase from Single Out reduced to 3 from 4.
  • Damage of Heavy Metal increased to 25 from 20.
  • Damage of Doom Ray while in the forceball increased to 20/25 from 14/22.
  • Damage of Scamper increased to 25 from 20.
Magnus - Magnus was underperforming, so in additional to several damage buffs we have modified the functionality of his charge to reward aggressive plays.
  • Damage of Power Drive increased to 30/25/20 from 26/14/10
  • Clobbering Time mod replaced with Force Capacitor which grants haste until end of turn when using Power Drive.
  • Initial shielding amount of Horns Up increased to 20 from 10.
  • Horns up now grants 10 shielding per target hit with the dash portion of the ability.
  • Damage from Horns Up increased to 30 from 26
  • The Monstrous mod now increases the shields gained by hitting enemies by 5.
  • Damage of Deal Breaker increased to 30 from 26.
  • Cooldown of Deal Breaker reduced from 4 to 3.
  • Damage of Boss Around increased to 33 from 30.
Phaedra - Phaedra is currently a powerhouse with significant AoE damage. She didn’t receive the same buffs as a result.
  • Damage of Seismic Slam changed to 28/12 from 26/13.
  • Damage from Putrid Spray reduced to 12 from 15.
  • Damage of Radamantium Flurry Increased to 28/25 from 28/18.
  • Damage increase from Area Suppression reduced to 3 from 6.
  • Damage increase from Danger Zone reduced from 7 to 4.
  • Damage of Fusion Lance increased to 28 from 25.
  • Damage increase from Plasma Lance reduced to 4 from 5.
  • Damage of Maul Increased to 30/25 from 26/22.
  • Damage increase from Beastial reduced to 1/ 3 from 2/4.
  • Damage of Upheaval increased to 25 from 20.
  • Damage of Pain Train Increased to 25 from 20.
  • Damage of Uncontrollable Fury increased to 25 from 20.
Titus - Garrison and Titus can now find work as hybrid firepower characters.
  • Damage of Overhead Slam increased to 32/25 from 28/20.
  • Damage increase from Power Hitter Reduced to 4 from 6.
  • Damage of Berserker Charge increased to 30 from 25.
  • Battleforged ultimate Ironclad mod Unstoppable is now only granted on first turn it is cast.
Quark - Everyone’s favorite ban, Quark’s kit has been tempered to reduce guaranteed healing without affecting his burst mitigation.
  • Healing from Atomic Bond reduced to 10 from 12
  • Energy gained from Radiate reduced to 5 from 8.
  • Positronic Surge now heals for 20 and grants 10 shields instead of 28 healing.
  • Healing from Luminosity reduced to 4 from 5.
  • Shields from Fusion reduced to 5 per ally from 10 per ally.
Bug Fixes
  • Fixed an issue where PUP’s Walkies claw would show the incorrect model when using the Moonwalker skin.
  • Fixed an issue where Celeste could fail to pick up two different power ups when using the Five Finger Discount mod.
  • Fixed an issue where Master and Contender ranked players were not gaining and losing the correct amount of ranked points.
  • Fixed an issue where Rask using the Driving Rage mod wouldn’t gain Haste during decision.
  • Fixed an issue where Magnus didn’t count towards some EvoS missions.