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Thread: Sewer Depths - Map Concept

  1. #1
    Junior Member
    Join Date
    Feb 2017
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    Sewer Depths - Map Concept



    Sewer Depths is a map with a self-explanatory location in the world of Atlas.

    As you may see in the layout above, the most notable features are the 2 large but thin camo areas that reach from one side of the map to the other. Overall, Sewer Depths does not have more average camo spaces than other maps but has only 4 camo clusters in total.

    The center of the map provides many walls, corners, and cover to hide behind. In contrast, the edges of the map are more open but also provide more camo areas.

    Aesthetic features
    • All camo squares are covered in shallow running water from leaking pipes. This shallow water drains into nearby pits.
    • Being a sewer, the map is covered in a maze of bright colored pipes that provide cover or walls to hide behind.
    • There are a large number of pits on the edge. All pits show the giant pool of questionable water flowing beneath the map.
    • All pit areas are surrounded by guard rails that provide cover. They also prevent any unfortunate freelancer from falling in.
    • A large portion of the floor is covered by metal grates that players can walk over, which show either the pool of water or pipes beneath the map.

  2. #2
    Looks cool! (Whats you use while made this map?)
    My IGN: NinkPT#8272
    C:

  3. #3
    Junior Member
    Join Date
    Feb 2017
    Posts
    15
    Thanks! I used OpenOffice Spreadsheet to make it. Microsoft Excel can be used in the same way.

  4. #4
    this looks like it would only be good for characters who can shoot around corners like Lockwood

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