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Thread: Thrask, The Dragon Blade

  1. #11
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    Great mod selection, can see the full package that Thrask has to offer. Certainly one of my favourites of your creations.

  2. #12
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    Wyrm Tackle Mods:
    Roaring Edge- Increases damage to 25.
    Rocket Boots- Increases range of dash.
    Whirlwind Slash- Upon hitting the wall, Thrask performs a spinning slash, hitting a circle.
    Heated Blade- Inflicts DoT, ticking for 5 damage per turn.

  3. #13
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    Dragon's Roar Mods:
    Rallying Cry: Gives allies Unstoppable.
    Quaking in Fear: Slow becomes Root.
    Nervousness Reveals: Inflicts Revealed.
    Courage Burns: Heals allies for 10 HP.

    Alright, do what you did with Lloyd and tell me what mods you'd use, SharkShield.

  4. #14
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    SharkShield? Mods?

  5. #15
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    Certainly one of your Freelancer concepts that I can personally see myself playing, his ability kit would be satisfying to have.

    Burning edge: Sword extension, hitting more enemies than dealing more damage would be more beneficial, especially for a frontliner
    Wyvern breath: Metal melter, first that mod sounds way cooler and ignoring cover is a great advantage
    Rebounding strike: Muscle enhancement, having the option of attacking through walls and getting through walls is highly valued

    Doesn't seem like you finished the mods mate :/

  6. #16
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    Wyrm Tackle Mods:
    Roaring Edge- Increases damage to 25.
    Rocket Boots- Increases range of dash.
    Whirlwind Slash- Upon hitting the wall, Thrask performs a spinning slash, hitting a circle.
    Heated Blade- Inflicts DoT, ticking for 5 damage per turn.

    Dragon's Roar Mods:
    Rallying Cry: Gives allies Unstoppable.
    Quaking in Fear: Slow becomes Root.
    Nervousness Reveals: Inflicts Revealed.
    Courage Burns: Heals allies for 10 HP.

  7. #17
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    Burning edge: Sword extension, hitting more enemies than dealing more damage would be more beneficial, especially for a frontliner
    Wyvern breath: Metal melter, first that mod sounds way cooler and ignoring cover is a great advantage
    Rebounding strike: Muscle enhancement, having the option of attacking through walls and getting through walls is highly valued
    Wyrm tackle: Rocket boots, hitting enemies that are least obvious would be much more pleasing to do so
    Dragon's roar: Rally Cry, this would be more of my style because granting allies the chance to ignore some crowd controls (knockback, knockdown, etc) is too hard to resist

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