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Thread: Kristal, The Bio-Engineered Skunk

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    Exclamation Kristal, The Bio-Engineered Skunk

    THIS PROJECT IS OLD AND OUTDATED, PLEASE REFER TO THE REVAMP AT THE FOLLOWING LINK:
    Kristal Skunx, The Bio-Engineered Skunk



    Name: Kristal Skunx (Commonly known as Kristal)

    Role: Support
    Style: Nerfer / Healer
    Trust: SkunxOps*

    Battle-Ready Quote/Action: *her fluffy skunk tail, bionic legs and bionic arm, and fluffy arm sways side to side innocently, and adorably* LET'S DO THIS! *readies her gun for battle*

    Description:
    Similar to Rask in power, but a great healer like Aurora, Kristal is a Bio-Engineered Skunk that was Bio-Genetically altered by TRUST as a Biological Weapon. However, during testing phases of said Bio-Weapon, she went missing and escaped the TRUST Facility, and joined the forces of Freelancers as a Rogue. She is great friends with Dr. Finn, and a great sparring partner with Rask when they are not busy with battle. She occasionally enjoys healing others, and being a competitively tough critter of nature that is capable of packing a punch to her unique style of gameplay, and is able to speak human languages due to said experimentation back at the facility.

    Primary (1) (Blast): "Stink Bomb" (BLAST)

    3-Target 1-block Bomb Launch (medium-range)
    Launch 3 pods (1x1 block) at 3 different locations that last for 2 turns, that when an enemy land in that block on the stage, they get WEAK for 1 turn (until end of next turn)


    2 (Phase): "Shamanistic Healing" (PREP)

    2 Allies SELECT (Large-Range)
    Heal small amounts of damage for each ally targeted, also able to heal self and ally


    3 (Phase): "Primal Instincts" (PREP)

    Cone-shaped Field (Mid-Range)
    Gives all allies in range MIGHT and all enemies in range WEAK for 1 turn (until end of next turn)


    4 (Phase): "Tackle" (DASH)

    1-Ally (Large-range), or any zone in a Circular Radius (Mid-range) (NOT Past Walls)
    Tackle an ally to escape an attack, or get closer to an enemy, and become UNDETECTABLE for 1 turn (until end of next turn)


    Ult (Phase): "Skunk Assault" (PREP/BLAST)

    AUTOMATIC AoE Circular Radius (Mid-Range)
    Release your inner skunk and lay waste to your enemies by leaving a mist of Skunk Gas around you that lasts for 2 turns, and any enemies who start their turn, or move through the area of Skunk Gas ends up REVEALED and WEAK for 1 turn, and in Blast Phase, blast the enemies in-range doing Mid-Damage to enemies and STUN for end of Turn (Skipping Move Phase) {Similar to that of Rask's ULT}


    Primary Mods:

    "Range Increased!"- 3 Cost - Range increased to Large-Ranged distance
    "Square On!"- 2 Cost - Bombs now have a Square-shaped Target Range (3x3 Block) of effect when landing in target zone, but placement lasts for 1 turn
    "Primal Timing"- 1 Cost - Time of effect increases by 1 making skill last for 3 turns before disappearing


    2 Mods:

    "Healing Rage"- 2 Cost - Healed allies gain MIGHT for 2 turn
    "Primal Urge"- 2 Cost - Healed allies gain HASTE for 2 turns
    "Third Time's The Charm"- 1 Cost - Heal 3 allies instead of 2, but lower healing input slightly


    3 Mods:

    "Oh Look! More Targets!"- 2 Cost - Increase range to a Large-Range and Wide-Radius Cone of effect for skill
    "Do I Have To?"- 3 Cost - Make this skill a FREE Skill and be able to use another skill with it
    "Preparations Ready!"- 3 Cost - Use this skill in the BLAST phase instead of the PREP Phase, and do Small amounts of Damage to enemies in range

    4 Mods:

    "Undercover"- 1 Cost - Increase duration of UNDETECTABLE by 1 turn
    "Acrobatic Skunk"- 2 Cost - Go past walls and obstacles
    "Secret Surprise"- 2 Cost - Leave a Skunk Bomb at your last location before you dash away for any enemies incoming (Skunk Bomb will apply SLOW and WEAK on enemies who target the location upon landing for 2 turns)


    Ult Mods:

    "Instinctive Rage"- 2 Cost - Damage dealt to enemies increased to large amounts of damage in Blast Phase Damage
    "Primal Strength"- 1 Cost - Casts MIGHT on user for 2 turns after skill is used
    "Skunk Control"- 2 Cost - Makes it to where Skunk Assault is NOT Automatically used, and can be triggered normally at player's discretion any time at 100% Energy



    Freelancer Lore
    A Female Skunk Humanoid in a tank-top, Shorts, wielding a belt of Skunk Bombs (Bombs encasing Skunk Gas), and a Gun of sorts to launch said bombs to her foes, all specially designed for her. She is tall, and human-like in stance, but Animalistic in nature similar to Rask, despite her cybernetics on her body and formerly being a mere skunk from the wild before being taken in by EvoS TRUST Facility. She is a rogue Bio-Weapon who escaped from said TRUST Facility, and hoping to find happiness and freedom without the fear and intimidation of her nature and origin. She has also founded her own Trust Facility for Nature-based critters and Future Freelancers to fight for, and protect animal-kind from extinction.

    TRUST Facility Lore*
    Formerly a Bio-weapon designed by EvoS that escaped experimentation, Kristal Skunx founded her own TRUST for those who wish to protect animal-kind from extinction, and/or harm from the Reactor's effects on the world. War was brewing and nature was at risk of experimentation, extinction, or harm from the other TRUST Facilities, so Kristal left and made her own facility named after herself. Skunx Operations, or SkunxOps for short, was a facility founded by Kristal for protection of Nature-based animals, and those willing to protect said creatures from the harm of the world outside the small bits and patches of forestry left around Atlas. Before GAIA left and the desertion occurred, the forestry was flourished and green all over on the edges of Atlas. However, after GAIA went missing, and war broke out between the TRUST facilities, the forestry was slowly being eaten away by war. Bombings, fire damage, and deforestation occurred in majority of Atlas' forests and to this day, only small patches remain as refuge for the animals that are left alive after the war. Many creatures ended up extinct, experimented on as war projects, or harmed as a result of this conflict, and Kristal was caught in the middle of it. Kristal was taken in by EvoS and tested on, and Biologically altered genetically, and given powers beyond standard Nature-based creatures could ever have had. Knowing what she had become, Kristal fled from EvoS back then and started SkunxOps for those humans and animals who still wish to keep Nature alive. So far, SkunxOps has been small, and wondered if it could ever compete with the other TRUST Facilities, but it has slowly been growing with support from citizens, and creatures and animals of all kinds. What started as a small facility to protect nature, and animal-kind, might one day be big enough to compete against the Big-Game TRUSTs such as Warbotics, Omni, and her creators, EvoS, in a war, as Kristal calls it, to save Nature.

    *Name Pending and Lore subject to change upon release if implemented in-game


    TRUST FACILITY LOGO CONCEPT


    CHARACTER CONCEPT


    Code:
    Glyph Tag: BabyGirlKristal#4774 Personal Freelancer: Kristal, the Bio-Engineered Skunk Firepower#1: NEV:3 Game Skin/Style: NYAN! / SUPERSTAR Firepower#2: TOL-REN Game Skin/Style: PREPPHASE / NIDUS Frontline#1: PHAEDRA Game Skin/Style: AKEBIA / OVERGROWTH Frontline#2: RASK Game Skin/Style: PUTRID / PATIENT 0 Support#1: HELIO Game Skin/Style #1: CURSE BEARER / NANOSUIT Support#2: KHITA Game Skin/Style #1: HYPERBOTICS / CHAMPION

  2. #2
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    Public Criticism, and Public Suggestions Accepted

  3. #3
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    interesting

  4. #4
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    @SaberKing
    Fixed issues with Skill 3 and changed Mod for said skill as suggested in DISCORD Chat
    Code:
    Glyph Tag: BabyGirlKristal#4774 Personal Freelancer: Kristal, the Bio-Engineered Skunk Firepower#1: NEV:3 Game Skin/Style: NYAN! / SUPERSTAR Firepower#2: TOL-REN Game Skin/Style: PREPPHASE / NIDUS Frontline#1: PHAEDRA Game Skin/Style: AKEBIA / OVERGROWTH Frontline#2: RASK Game Skin/Style: PUTRID / PATIENT 0 Support#1: HELIO Game Skin/Style #1: CURSE BEARER / NANOSUIT Support#2: KHITA Game Skin/Style #1: HYPERBOTICS / CHAMPION

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