View Full Version : Patch Notes: 5/8/2018 - Season 6: Hot-Headed

05-07-2018, 06:27 PM
This patch will go live on 5/8/18.
Servers will be down from 7:50 am PT for about 1 hour.
Join the community on Discord! (https://discordapp.com/invite/atlasreactor)



Season 6: Hot-Headed has begun! Season Levels from Season 5 will convert into reactor levels and season levels will reset.
Season 5 has ended, players will receive Prestige Points and an emblem based on rank achieved. Players will also receive a bonus amount of ISO for participating in season 5.
Remaining rewards will be awarded on 5/21 when Season 6 Ranked begins.
Lex, the Scion of Fire, will be available to play on May 10th. Get fired up!
The freelancer level 100 border swapped with the level 80 version.
The area revealed by the X-Ray power-up now matches the normal vision range.
The X-ray power-up now spawns on turn 15 and no longer respawns
Healing power-ups on the Hexcellence map now initially spawn on turns 6 an 11 instead of 5 and 7.


Proximo Charge and Smoke Bombs damage increased from 25 to 26.
On the Run damage increased from 20 to 26.


Plasma Volley and Combat Reflexes damage reduced from 27 to 26.
Brutal Precision and Leg Shot mods now work will all of Elle's plasma gun attacks.


Health reduced from 150 to 144.


Health decreased from 195 to 190.
Impale damage decreased from 30 to 29.
Radamantium Reinforced mod damage bonus reduced from 3 to 2.


Doom Ray damage out of the ball increased from 23/30 to 25/31.


Juggernaut damage increased from 22 to 24.
Lair damage increased from 30 to 32.


Health decreased from 200 to 190
Maul damage decreased from 25/30 to 25/29.
Surge mod now also reduces damage by 3.


Ion Cloud energy changed from 8 per enemy to 5 per enemy and 3 per ally hit.


Disruption Matrix damage decreased from 25 to 23. Battleforged damage decreased from 26 to 24.


Warped Arrow damaged increased from 26 to 29. Rain of Arrows damage increased from 28 to 30.


Focused Flames mod damage bonus reduced from 5 to 3.
Devour Energy mod energy gain reduced from 5 to 3.
Fate Transfer damage to energy ratio reduced from 100% to 75%.


HP increase from 130 to 140.
Positronic Surge shield increased from 10 to 15.

Bug Fixes

Fixed an issue where alt-targeting on Orionís Empyreal Ruin could highlight squares that are not affected by the ability.
Damage from Vonnís Cryo Cores are no longer shown in the damage preview.
Iddís teeth no longer change color when using one any of the Slay Ride skins on Gremolitions Inc.
Fixed an issue where players could end up off course when part of their dash path is occupied.
Fixed an issue where Echo Boost would not extend the duration of some Unstoppable effects.
Fixed an issue where the shield duration of Quarkís Positronic Surge would be extended by one turn when using the Positronic Overload mod.