View Full Version : Patch Notes: 11/21/2017 Necrolancer Blackburn, Ability Effects, and Balance Changes

11-20-2017, 05:12 PM

Patch Notes: 11/21/17
This patch will go live on 11/21/17. Servers will be down from 7:50 am PST for about 30 minutes.
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Magnus is now available in Ranked Mode.


The New Blackburn Necrolancer skin has been added to the game! Acquire it from either the store or a loot matrix.
A new VFX swap has been added for Khita that causes her to shoot a boxing glove when using her Warped Arrow.
A full set of VFX swaps for Aurora have been added that match the Necrolancer Aurora skin!


The Playtime mod for Pounce has had its range reduced from 3 to 2
Subwoof damage has been reduced from 45 to 40


Atomic Bond healing has been reduced from 14 to 12.
Rapid Mutation mod for Radiate shield reduction now 6 (previously 4).
Positronic Surge now heals for 28, down from 32.


The Aoe damage from Bombard has been increased from 22 to 25
Extra Shrapnel mod for Bombard has had its added damage reduced from 4 to 3.
The Big One is now a free action. Cooldown has been increased from 4 to 6.
The Peekaboo mod now has the effect of reducing the cooldown of The Big One by 2 turns if no enemies are hit.
The Shock and Awe mod now causes The Big One to become a full action, but reduces the cooldown by 2 turns.

Bug Fixes

Fixed an issue where players could be briefly revealed when they use the Fade catalyst to teleport out of camouflage.
Fixed an issue where a Celeste player with the “Cover of Darkness” mod could have their location revealed.
Fixed an issue where players would sometimes not be properly revealed when the enemy team has the X-Ray power-up.
Fixed an issue where Magnus’ Horns Up ability would have its cooldown reduced by 2 turns when the Brain Juice catalyst was used.
Fixed an issue where Magnus’ Horns Up dash could cause him to end in the incorrect spot when dashing past a wall.
Fixed an issue where Magnus’ Horns Up dash could stop short of an enemy in the path dashed out of the way.
Fixed an issue where Isadora’s Doom Ray could show the incorrect amount of energy gain when previewing an attack.