View Full Version : Patch Notes: 10/17

10-17-2016, 10:24 AM
Hotfix #2 - General

Fixed a bug which prevented players from receiving more than one point towards challenge completion for advanced Holo Haunt challenges.
Fixed a bug that caused loading bars when entering a game to not update properly.

Hotfix #1 - General

Free players now correctly no longer have the loot matrix open delay
Fixed an exception when watching replays
Fixed an issue where Su-Ren’s Serenity ability could show the incorrect healing amount when used in conjunction with a dash
Su-Ren now correctly counts towards the “Play 3 matches, each as a different Freelancer” mission
Correctly hid an Oz skin (hopefully you enjoyed the sneak preview!)

New Freelancer: Su-Ren, The Robo-Roshi!

A highly trained martial artist with a special gift for healing
Su-Ren is a melee focused support freelancer whose staff mastery protects her allies and strikes fear into her enemies
How will Asana’s master influence the battlefield?

Holo Haunt Hype

The Holo Haunt begins on 10/18 at 12:01am Pacific time
Earn Haunt Matrices through challenges or as bonuses on Loot Matrix packs
Each Matrix contains a non-duplicate Haunt skin for Quark, Titus, Juno, or Rask
New Chapter 2 missions are available!
Read the Chapter 2 story to learn the origins of the Holo Haunt…

Chat Fixes

Fixed a few issues that could prevent Enter from properly bringing up the chat window. Please let us know if you still encounter this problem
Chat should now be more responsive immediately after hitting enter, which will prevent the first letter of a typed message from sometimes getting lost
Clickable links now highlight when moused over in chat
Autocomplete is now more clear


Season Missions can now be seen on the Missions tab along with Daily Missions and Challenges. This should make it easier to track all active Missions
The Fill option should be easier to see and understand now. Long live the great and mighty Will “Phil” Fill.
On the in-game scoreboard, there is now an Ability Mods tab. This allows players to see abilities, cooldowns, mods, and catalysts for everyone in the match. Our general approach is to not have the player forced to “remember” information, so this UI element aligns with our gameplay goals\
Catalysts will now show over allies heads when being used, just like other abilities
The cover icon when moving is now more noticeable
Freelancers will no longer play their ready up animation every time you choose a new skin
Ability Mod Loadout UI made friendlier to use. Let’s be honest, the real challenge would have been making it even less friendly

Free Mode Improvements

Free players are now allowed to play in Custom games, although they still cannot create them. This is to better allow Free players to play with their friends who are purchasers
Removed the time restriction on Loot Matrix opens for Free players. Based on community feedback, we have lifted this restriction\
Free players should now be able to use "Fill" in PvP. They can still only choose from free rotation Freelancers

New Player Experience

The waypoint section of the tutorial now shows the correct keybindings and instructions based on which options you have set
The bots in the second prologue are now easier, as they were winning more often against new players than desired
The default setting in VS Bots is now Easy and Medium has been made slightly easier. This is in response to data that showed bot matches were more difficult than intended. Hard and the star settings still exist for advanced players looking for a challenge


Fixed an issue causing Zuki's last known position indicator to occasionally be incorrect after using Rocket Jump – which could give away her position
Fixed an issue where the auto-cam would move subtly in a direction when a player Shifted and could give away the general location of that player’s Shift. Thank you to our excellent community for bringing this to our attention
Celeste's Strong Arm and Grey's Double Dart have had slight control adjustments
Ramparts shield should now give a cover damage reduction against Blackburn’s ult
Holding the Shift key while selecting an action now allows you to retarget the same action you already input, so you can try lining up an even better shot before your time runs out. Previously this only worked for a different ability than you already input


Added pause functionality to Custom games. There is now an option to allow players to pause in Custom game. This is primarily to assist player run tournaments in the event of a player or caster disconnecting
Multiple Freelancers skins with less color choices should now have more color choices. Find them all!
Matchmaker will take more efforts to balance freelancer role coverage
Adjusted the ground in Omni Reactor Core map to make it easier to follow the action
If the Graphics Quality has never been set on a computer by a player, it may be set to Low or High after the next load screen into a game if a low or high framerate is detected. If it is set to Low, a notification dialog is displayed, which will not be displayed again after it is closed.
Removed effect that could cause unwanted shadows on characters faces, visible during some taunts, in the Omni Reactor Core map
Improvements to visuals when freelancers dropped out of stealth
Rampart’s shield should no longer block taunts in the taunt cam
Some rare reconnect bug fixes

Known Issue

Running a reply will often throw an exception. The replay will continue to work fine. We are looking into a fix.

10-17-2016, 10:32 AM
Thanks Muzzy! BTW, you may want to move the non-official thread out of this subforum, as it is currently displaying on the launcher.

EDIT: Looks like it's already done! You guys are great!

10-17-2016, 11:08 AM
Removed the time restriction on Loot Matrix opens for Free players. Based on community feedback, we have lifted this restriction\

I still have the time restriction,